Comparison
How Make Games is different
Every board and card game tool today does one piece of this. None of them do all three: help you build or convert a real design, connect you to a manufacturer who can actually produce it, and handle the order. Here's exactly where the gap is.
Manufacturing sites: BoardGamesMaker, The Game Crafter, and similar
These print well once you already have a finished, print-ready file. They don't help you build that file, and beyond a static template, they don't tell you what real-world component size actually looks like. Based on our own team's direct use of BoardGamesMaker: it's upload-to-template only, no design or creation tool, no AI features, we had to generate art and run playtesting entirely outside the platform. The Game Crafter is the same category at real scale: $15M in annual revenue, 380,000+ users, and 220,000 games created as of 2023, per BoardGameWire, with the same gap: no in-tool design or AI.
Design tools: Dextrous, PrintPlay Studio, Boardssey, and similar
These give you real in-tool creation: art, layout, playtest prep. They stop there. No path to an actual manufacturer, no order, no way to get from a finished prototype to a physical game in your hands.
Where Make Games is building the bridge
The design studio is live today: AI-assisted art and text, and a multi-perspective agentic reviewer that scores your game for fun, creativity, and balance, for $49 per project, one time, with a free trial included. Payments are in test mode during early access, no real charges yet. The rest of the flow, converting your design into a manufacturer-ready file, matching you with a manufacturer, and one checkout, is what we're actively building and testing next.
See it for yourself
Real dimensions for cards, boxes, and boards are already up in the component sizing guide, and what "manufacturing-ready" actually means is in the manufacturing-ready guide.